This prototype game was designed to test an open world environment in Buildbox 3 and show what can be achieved with IndyM Software’s Particle System and the 3D Sound Node for Buildbox 3.
Most of the effects shown are readily available in the Particle System.
The character is an animated FBX model.
What’s the Particle System?
A complete particle engine for Buildbox 3 you can use to create special effects like: fires, trails, explosions, sparks, fountains, smoke, rain, snow and much more.
It’s very easy to use and can set it up in just a minute!
You can use one of the 24 effects included in the package or create your own!
What’s the 3D Sound Node?
The purpose of this node is to increase realism of sound effects and musics in Buildbox 3 Projects.
This node can be used to regulate the volume of a sound component dynamically based on distance.
Particles are used extensively in the demo game for:
- character sparks
- water bubbles (with 3D Sound attached)
- waterfall (with 3D Sound attached)
- fire (with 3D Sound attached)